Current Projects

What am I keeping myself busy with?

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Last updated: 04/16/2024


I have a few projects I’ve worked on or am working on, here’s a few. Be sure to report any bugs or security issues in the appropriate place.

I don’t get to work on them that often due to university.

Most features will have a little progress bar underneath describing an estimation of how “finished” it is.

(Mostly) Finished Projects

PathChecksum

Unfinished Projects

There’s a lot here. Yeah, still working on most. Unlinked projects are either private, still conceptual, or simply not easily linked.

HBM’s Nuclear Tech Mod (again)

PathChecksum++

Progess

CombineBot6

Progess

RBMKSim

Progess

File Sharing

MamizouBot IRC Relay

Licensing and Copyright

Unless otherwise stated, all projects are licensed under GPLv3.0 and are effectively copyleft.

Footnotes

  1. It’s in my little headcanon that “Watz” is the name of some scientist or designer that came up with all the designs and that he just comes up with some really kooky designs that somehow get approved à la F. Watz, so I decided to continue that headcanon with that. Maybe he also has an ego problem if he keeps putting his name on those things.
  2. The Benilli M4 was to have a normal (standard 8 round tube) and an upgraded version, the latter being a 24 round drum modificcation. Bob (the NTM developer), decided to only add the drum magazine version, since it made the normal version redundant. However, the model was for the normal version and thus does not have a drum, Bob forgot to add it himself. I’ve gotten complaints, so if anyone, blame him not me.
  3. The “LLR” and “MLR”, based on the Vector and M4 respectively, were done by someone who goes by Frooz, I made the “HLR” myself, based vaguely on the M60 and MG-42. The Benelli M4 model was also done by me, but all the detail work and texture was doen by Frooz. Frooz also did the Luantic Sniper. He used to be my go-to guy for models, but he’s busy now so I can’t ask him anymore.
    • Also, Frooz is no longer satisfied with the “MLR” model, so it may be changed at some point if he ever gets the chance.
    • The drum part of the model and reworked animations are by Mellow, who seems to be taking over NTM contributions all over…
  4. This is what actually caused me to begin my fork. It is also a reference that most people won’t get, but I think it has a higher chance to be recognized than the Luantic Sniper. A cookie to whoever gets it, I suppose. I made the model and it was the very first Blender model I ever made, to which I was congratulated by the main developers on its comparative quality and replication of the source for someone who just started (probably the incident that spurred my ego). The awkward proportions are intentional to properly replicate the reference. Frooz offered to redo the model before he got busy with his own things.
  5. Vær, to my knowledge, still intends on working on this custom nuke reworking, but still hasn’t had much luck with it and is currently involved in structure generation during game world generation, of which I find to be particularly impressive and is currently in-game, so it probably won’t be worked on again soon.
    • The custom warhead system may be back alive again, looking forward to that, how ever long it may take.
  6. The server this website is on was originally to be dedicated solely to hosting that bot, but when other, more important projects came up and it was put on hold, the server became more general purpose.
  7. Now that I look at it again, that website also uses near plain HTML…